Scene Transition (Fade + Loading)
Available soon
A screen fade + loading screen for Godot 4. One call, `SceneFader.change_scene(path)`, fades to black, loads the next scene in the background (shows "Loading… NN%" if slow), swaps, and fades back in. Works from menus, buttons, triggers or cutscenes.
Available soon. Save this item for launch; purchasing is disabled.
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