Footsteps
Available soon
Surface-aware footstep sounds for 2D and 3D characters. Draw Area zones for grass, wood or stone, give each a `FootstepSurfaceProfile` (sounds, volume, pitch range, optional dust/splash effect, optional wet variant), and the character plays the right sound on chosen animation frames, on a walk/run timer, or when you call it.
Available soon. Save this item for launch; purchasing is disabled.
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