Camera Shots 2D
Available soon
Cinematic camera moves for 2D games without touching your follow camera. Place extra Camera2D nodes as "shots" (any position, zoom or rotation), call `play_shot(shot)` and the view glides there and holds, even if the shot is attached to something moving. `return_to_gameplay()` glides back and makes your normal camera current again.
Available soon. Save this item for launch; purchasing is disabled.
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